Angrbotha Mountains available on Steam.
A short, but sweet, adventure role-playing game where the player is guided by a Game Master (GM) to make the feeling of a classic tabletop roleplaying game come closer. You can consider the game being similar to a one-night solo TTRPG session with a GM.
Blog posts
Angrbotha Mountains launched
I am so happy for everything I learned from the development of Angrbotha Mountains.
Playtest on Steam
I will be doing some playtesting on Steam, starting now. To re-assure that not too many harsh bugs are still in there nad if the story could be understood decently.
Demo
Finally I got a Demo done. This is a milestone I have been looking forward to. Getting here was not easy and the toll on patience and perseverance was very high. It is done and I am very happy.
Game design principles
Many games today have this notion of that you need to pass the test, to get to the next phase of the game. It could be a boss, but it could very well be a number of things you need to execute a series of commands...
Finalising
A game consists of many different sub-systems. Saving/loading, inventory, leveling, monster management, character statistics, combat and more. All these small systems needs to work together. This is the finalization I am mostly concerned with now.
Compass
I have had some downtime due to work but now things are moving again. The final scene is close to done and the story has been expanded.
Game monsters backstage process
I started to do some marketing movies, based on the notion that this game is (and should be) very serious about the story. But, I wanted to see it from a more fun perspective as well.
Phase 1 update
The development is going well. I started to evolve the story and making the end become more what I wanted from…